name: proxibuy description: "A new Flutter project." # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: ^3.6.0 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 flutter_bloc: ^9.0.0 dio: ^5.8.0+1 shared_preferences: ^2.5.2 permission_handler: ^11.3.1 go_router: ^14.8.0 url_strategy: ^0.3.0 flutter_native_splash: ^2.4.4 flutter_launcher_icons: ^0.14.3 carousel_slider: ^5.0.0 smooth_page_indicator: ^1.2.0+3 intl_phone_field: ^3.2.0 flutter_svg: ^2.0.17 bottom_navy_bar: ^6.1.0 pretty_dio_logger: ^1.4.0 universal_html: ^2.2.4 dropdown_textfield: ^1.2.0 flutter_launcher_icons: android: true adaptive_icon_background: "#ffffff" ios: true image_path: assets/logo/app-logo.png min_sdk_android: 21 # android min sdk min:16, default 21 web: generate: true image_path: assets/logo/app-logo.png background_color: "#FFFFFF" theme_color: "#FFFFFF" # windows: # generate: true # image_path: "path/to/image.png" # icon_size: 48 # min:48, max:256, default: 48 # macos: # generate: true # image_path: "path/to/image.png" flutter_native_splash: color: "#ffffff" image: assets/logo/app-logo.png # branding: assets/branding-development.png color_dark: "#121212" image_dark: assets/logo/app-logo.png # branding_dark: assets/branding-development.png android_12: image: assets/logo/app-logo.png icon_background_color: "#ffffff" image_dark: assets/logo/app-logo.png icon_background_color_dark: "#121212" web: true ios: true dev_dependencies: build_runner: flutter_gen_runner: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^5.0.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: generate: true # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/logo/ - assets/image/ - assets/icon/ - assets/icon/outline/ - assets/image/onboarding/ # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package flutter_gen: parse_metadata: true output: lib/core/gen/ integrations: flutter_svg: true