82 lines
2.3 KiB
Dart
82 lines
2.3 KiB
Dart
import 'package:flutter/material.dart';
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class AppColors {
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// Define color shades for different colors
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static final ColorShades primaryColor = ColorShades({
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50: const Color(0xFFE0ECFF),
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100: const Color(0xFFB3C9ED),
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200: const Color(0xFF9CB1D4),
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300: const Color(0xFF88A1CB),
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400: const Color(0xFF6F8EC1),
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500: const Color(0xFF2252A0), // Default
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600: const Color(0xFF1B4280),
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700: const Color(0xFF193B74),
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800: const Color(0xFF143160),
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900: const Color(0xFF0F2548),
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});
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static final ColorShades secondryColor = ColorShades({
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50: const Color(0xFFF8E7F1),
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100: const Color(0xFFE9B6D3),
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200: const Color(0xFFDA94BC),
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300: const Color(0xFFD27FAE),
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400: const Color(0xFFC9659E),
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500: const Color(0xFFAC1269), // Default
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600: const Color(0xFF920F59),
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700: const Color(0xFF7E0D4D),
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800: const Color(0xFF6F0B44),
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900: const Color(0xFF410728),
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});
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static final ColorShades gray = ColorShades({
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50: const Color(0xFFF6FCFC),
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100: const Color(0xFFF6F6F6),
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200: const Color(0xFFF2F2F1),
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300: const Color(0xFFECECEB),
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400: const Color(0xFFD9D9DB),
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500: const Color(0xFFE3E2E1), // Default
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600: const Color(0xFFCFCECD),
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700: const Color(0xFFA1A0A0),
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800: const Color(0xFF7d7c7c),
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900: const Color(0xFF5f5f5f),
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});
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static final ColorShades black = ColorShades({
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50: const Color(0xFFEAEAEA),
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100: const Color(0xFFBDBDBC),
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200: const Color(0xFF9D9D9B),
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300: const Color(0xFF70706E),
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400: const Color(0xFF555451),
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500: const Color(0xFF2A2926), // Default
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600: const Color(0xFF262523),
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700: const Color(0xFF1E1D1B),
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800: const Color(0xFF171715),
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900: const Color(0xFF121110),
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});
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static final ColorShades red = ColorShades({
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50: const Color(0xFFFCDCD3),
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100: const Color(0xFFBE123C),
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200: const Color(0xFF4C0519),
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});
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static final ColorShades green = ColorShades({
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50: const Color(0xFFBBF7D0),
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100: const Color(0xFF059669),
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200: const Color(0xFF064E3B),
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});
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}
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// Base class for shades
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class ColorShades {
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final Map<int, Color> _shades;
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ColorShades(this._shades);
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// Default to shade 500 if no shade is specified
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Color get defaultShade => _shades[500] ?? _shades[100]!;
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// Define getters for specific shades
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Color operator [](int shade) => _shades[shade] ?? _shades[500]!;
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}
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